The most surprising thing about the Paper Mario saga is not only everything it has offered us through its six video games , but it was originally raised as «a role-playing game for beginners,» as Shigeru Miyamoto himself declared. In fact, the title was originally proposed as the sequel to the mythical Super Mario RPG , with a release initially set for the 64DD (the failed Nintendo 64 expansion). The game would not be developed by Squaresoft this time, but by Nintendo itself.

Fans have long been asking for a remastering or remake of the legendary GameCube Paper Mario Well, more like Intelligent Systems , a Nintendo affiliated company that received his blessing to take over this project after prove their worth in other reputed sagas such as Fire Emblem . The point is that the play went well. The first Paper Mario premiered on August 11, 2000 in Japan and took about one year to reach the rest of the territories. The reception? Very positive, with very high scores by specialized media, which highlighted its accessibility, the strategic nature of its combative system and the personality of its protagonists.

There were those who did not find too many reasons to justify the name of Paper Mario, but it is something that Nintendo has worried about over the years. Over time, we’ve seen an increasing importance of origami in both gameplay and storytelling. There are few users who consider that the sequel to the first game, Paper Mario : The Millennial Door (Gamecube), is the best of the franchise, both for narrative and for gameplay. Reason why not a few fans call for the return of this GameCube classic .

The titles of the series have stood out for their sense of humor , but also for proposing an approach different with each delivery (something that the developers themselves recognized). For example, in Super Paper Mario you could toggle between a traditional 2D view and a 3D that at that time was novel in the saga. For its part, Paper Mario: Sticker Star introduced the use of stickers , not only in the graphic aspect, but also in the playable, through power-ups of very varied use. Paper Mario: Color Splash recovered the card system for the combative system , this time with a good paint bath in the process.

Despite everything the saga has achieved in terms of quality, sales have not always accompanied. More than 10 million units have been sold among all titles , and the one that has achieved the most success so far is the Wii (something influenced by the reception of the machine). We’ll see what happens with the last game: Paper Mario: The Origami King , although we already know that it is achieving good sales figures in all territories. It will be interesting to see in another 20 years where the saga is.